Alone in the Dark (2008) XBOX360 and Wii

I remember vividly seeing the trailers of the game like this escalation: Or the persecution: Later mechanical with fire. Throwing objects with parable. Puzzles with light and fire. In these short but intense video. I remind them again and again… Or what I like. The inventory in the jacket and the “primitive” crafting. The game…

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Beyond EMBM: How to achieve better bump/normal mapping on Wii

Definitely something like this is complicated. Already “High Voltage Software” with yours engine Quantum3 DEMO and later evolutions, trough of yours more outstanding games builded whit this engine, this yet put the possibilities virtually at the maximum for the Nintendo Wii: 2011 Conduit 2 2010 Tournament of Legends 2010 Iron Man 2 2009 The Conduit…

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The Far Cry of the Wii also known like: Far Cry Vengeance 4rd part.

Second part: Technical analysis. Introduction. Playing and watching Wii FCV can be concluded with accuracy, that the code of the original game was not modified in the necessary proportion to take advantage of the CPU and GPU capabilities of the Nintendo white console. We can affirm that the bulk of the work resided in deactivating…

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The Far Cry of the Wii also known like: Far Cry Vengeance 3rd part.

Experience with the controls and configuration of the same ones: For my the controls initially were not satisfactory, but hereinafter I discovered the whole topic of the configuration and adapt it to my needs. The initial configuration does the game more rapidly of controlling for a player who does not wish complications, giving facilities in…

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The Far Cry of the Wii also known like: Far Cry Vengeance 2nd Part.

Load Screen and multimedia technical uses: But let’s continue with the game. We see before us the load screen, in my parent´s flaming LCD: 37 inches and FullHD. Besides, we add a Home-cinema with a Dolby Pro-logic II decoder. Conclusion, it can be seen big and clear, to 480p (route cable for components) and sound…

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